Tuesday, October 10, 2006

Victory OKE

"This OKE is something special. Without visiting the negotiation screen once, this bot was used to complete Callisto."

A bold statement from Mage. But the proofs in the pudding, and its also over in program storage.

Wednesday, October 04, 2006

the Holy Grail

Playstation Underground Vol. 1 issue 1

I dont know how to get it, where to get it, or even where to start looking (forget E-bay). Mines long gone. But luckily Ive saved (on 3 different memory cards) the only thing worth saving on these discs.
The Carnage Heart development teams OKE designs. Which range from the ridiculous (Bowler) to the unbeatable (Ironman mkII). The one thing I do miss from the disc is the team members explanations and descriptions of thier OKEs and how they had thier 3 OKE teams set up. Unfortunately the rules apply to all of us, developers included, so you still get stuck with the 3 pre-programmed prowlers. So start looking people, Ill take 1.

Mages 'Gladiator'

Mage checks in with his Prowler/2 legged OKE program. And goes old school with the type font. Enjoy.

This mech can be used in groups of 3 identical mechs,
it actually works best that way. The radio chips are
used to let all bots know when one of them is in close
quarters with the enemy, sending a red signal causing
all of them to switch to missiles. If one or more
bots is out of range of the enemy the channel is
shortly sent back to green. This can cause it to
switch back and forth which is fine, when all bots are
in range it stays red and generally floods the enemy
with rockets at close range. Rockets that cause heat
damage are best with this mech for obvious reasons.
It's fun to watch too. :D

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